
The Blood of Dawnwalker: A New Contender in the RPG Arena

By Mark Rosewater


By Mark Rosewater
Eleven years after the launch of "The Witcher 3: Wild Hunt," Rebel Wolves has made a significant entrance into the fantasy RPG landscape with "The Blood of Dawnwalker." The game has garnered positive reviews, establishing itself as a notable contender in a genre often dominated by its predecessor. This early success comes just weeks before the remastered release of "The Witcher 3," demonstrating "Dawnwalker's" ability to capture attention and impress critics.
Currently, "The Blood of Dawnwalker" holds respectable scores of 83 on Metacritic and 84 on Opencritic. While these numbers might not place it firmly in the Game of the Year conversation, they indicate a strong and promising debut for Rebel Wolves. Reviewers suggest that the game is meticulously crafted for players who appreciate the depth of "The Witcher" series but are eager to explore new narratives and gameplay mechanics.
IGN's Travis Northup awarded "The Blood of Dawnwalker" an impressive 9/10, lauding it as an open-world fantasy RPG that successfully carries the torch of "The Witcher 3's" legacy. Northup particularly highlighted the game's innovative time-based system, where players have a 30-day limit to complete quests, profoundly influencing strategic choices and narrative progression.
Eurogamer's Robert Purchese, in his four-star review, commended "The Blood of Dawnwalker's" unique day/night cycle. Players navigate the world as a regular human by day and transform into a formidable vampire at night, granting enhanced abilities. This duality creates compelling gameplay scenarios, allowing for diverse approaches to quests and leveraging both human and vampiric strengths.
While many critics praised the innovative aspects, some elements of "Dawnwalker" have generated mixed reactions. Game Informer's 7/10 assessment pointed out that the game's promising ideas don't always coalesce into a fully cohesive experience. Critic Diego Nicolás Argüello expressed reservations about the combat system, describing it as one of the game's weaker points due to repetitive enemy movesets and a lack of dynamic engagement.
Gamespot's Phil Hornshaw, in his 8/10 review, noted that "Dawnwalker" is launching with some technical issues, including shaky performance and visual glitches. These imperfections may deter players who are sensitive to such problems, suggesting that a future patch might be beneficial for a smoother experience. Despite these technical aspects, the core gameplay remains largely enjoyable.
Polygon's Marloes Valentina Stella, while still exploring the game's various playthroughs, has been impressed by the extensive freedom and depth of choice offered. The RPG's rich systems ensure that every decision carries weight, making "The Blood of Dawnwalker" a must-play for fans of immersive, choice-driven role-playing games, even with its minor flaws.
About the author

Head designer for "Magic: The Gathering" and author of long-running insights on game design.

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