
Bandai Namco Contributes Visual Elements to Zelda: Ocarina of Time on Switch 2

By Jane McGonigal


By Jane McGonigal
Recently, Monolith Soft, renowned for its work on the 'Xenoblade Chronicles' series, revealed its comprehensive contributions to the 'Zelda: Ocarina of Time' remake for the Nintendo Switch 2. Their involvement spanned crucial areas such as game design, programming, and graphical enhancements, demonstrating their deep expertise in modernizing classic titles.
Adding to the collaborative effort, Bandai Namco has also stepped forward to announce its significant role in the game's development. Through an official statement on their website, the company confirmed that they were commissioned to produce a variety of visual assets for 'The Legend of Zelda: Ocarina of Time' for Switch 2. This includes meticulous work on character models, intricate terrain details, fluid animations, immersive cutscenes, and the user-friendly interface, all contributing to the game's release on November 5, 2026.
While external studios provide specialized support, Nintendo remains the primary developer, steering the direction of the 'Ocarina of Time' remake. The project is under the skilled guidance of director Hokwai Ng, with veteran producers Eiji Aonuma and Hidemaro Fujibayashi overseeing the overall development. It is widely speculated that Fujibayashi-san, who previously directed critically acclaimed titles such as 'Breath of the Wild' and 'Tears of the Kingdom,' is also at the helm of the upcoming main installment in the series.
In a recent interview, Aonuma-san elaborated on the strategic decision to appoint Hokwai Ng as the director for 'Ocarina of Time.' He highlighted Ng's exceptional ability to 'aggressively solve problems' and his innovative concepts for future projects as key factors. These qualities made Ng the ideal candidate to lead the ambitious remake, ensuring a fresh yet faithful rendition of the beloved classic.
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